My app uses iCloud to let users sync their files via their private iCloud Drive, which does not use CloudKit.
FileManager.default.url(forUbiquityContainerIdentifier: nil)?.appending(component: "Documents")
I plan to transfer my app to another developer account, but I'm afraid it will affect the access of the app to the existing files in that folder. Apple documentation doesn't mention this case.
Has anyone done this before and can confirm if the app will continue to work normally after transferring?
Thanks
Delve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.
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In my case, when two functions that start each Live Activity(not connected each other) are performed in LiveActivityIntent's perform(), it seems that only one will start.
(It's the same to start independently with two Task{})
And, set one to 'opensIntent' and separate it by opening another LiveActivityIntent, the result is same.
Also, every time I tap the Intent directly in the shortcut app, one activity will end within a matter of seconds, even if there are two for a while.
But, If openAppWhenRun to true, it seem to works without any problems.
I would appreciate it if you could give me a tip to fix this problem.
While playing around with AppShortcuts I've been encountering some problems around getting the invocation phrase detected and/or the parameter get recognized after invocation phrase via Siri. I've found some solutions or explanations here in other posts (Siri not recognizing the parameter in the phrase & Inform iOS about AppShortcutsProvider), but I still have one issue and it's about consistency.
For context, I've defined the parameter to be an AppEntity with it's respective query conforming to the EntityStringQuery Protocol in order to be able to fetch entities with the string given by Siri
struct AnIntent: AppIntent {
// other parts hidden for clarity
@Parameter
var entity: ModelEntity
}
For an invocation phrase akin to "Do something with in ", if the user uses the phrase with a entity previously donated via suggestedEntities() the AppShortcut get executed without problems. If the user uses a phrase with no parameter, like "do something with ", if the user gets asked to input the missing parameter and inputs one, it may or may not get recognized and be asked to input a parameter again, like in a loop. This happens even if the parameter given is one that was donated.
I've found that when this happens the entities(matching string: String) function in the EntityQuery doesn't get called. The input can be of one word or sometimes two and it will not be called. So in other words entities(matching string: String) does not get called on every user parameter input
Is this behavior correct?
Do parameters have some restrictions on length or anything?
Does Siri shows the user suggested entities when asked for entity input? It doesn't on my end.
Additional question related to AppShortcuts:
On AppShortcut definition, where the summary inside the parameter presentation is used? I see that it was defined in the AppIntentsSampleApp for the GetTrailInfo Intent but didn't find where it was used
Topic:
App & System Services
SubTopic:
Automation & Scripting
Tags:
Siri and Voice
Shortcuts
App Intents
Hello everyone,
We're implementing Apple Pay on the web and are already live, processing transactions. However, we've noticed that occasionally the onlinePaymentCryptogram returned in the paymentData contains spaces, causing it to be rejected by acquirers.
Has anyone else encountered this issue? Any insights would be greatly appreciated.
Hi everyone,
We’ve encountered an issue in some of our games where IAP purchases made using UPI are going into a pending state. Since these purchases are for consumable items, the rewards are not granted at the time of purchase.
Even after the transactions are eventually confirmed, the rewards still aren't received.
We tested this with two separate UPI transactions, and both resulted in the same pending state issue.
Interestingly, when we tried making a purchase using Apple Wallet afterward, the transaction completed successfully on the first attempt, without any pending state.
This issue seems specific to UPI transactions.
Could anyone help us understand why this is happening or if there’s a recommended way to handle such cases?
Thanks in advance!
Topic:
App & System Services
SubTopic:
StoreKit
While testing an inapp purchase, if you purchase the same product twice from an account that does not have testflight permissions for the project and only has sandbox permissions, the second payment will receive the same transactionId as the first.
Why is that so? I know transactionID is unique.
Is there any way to obtain the ControlWidget installed by user, I use WidgetCenter.shared.getCurrentConfigurations cannot work
https://developer.apple.com/documentation/apple_pay_on_the_web/applepaypaymentrequest/3955945-multitokencontexts
According to this document, I know that I can initialize a multiTokenContexts when initializing ApplePayPaymentRequest.
But I am now facing a tricky problem. If the user's order does not require multiTokenContexts, then I will not initialize this field when I first make ApplePayPaymentRequest. When the user is in the payment process, I may update multiTokenContexts. But this time, the update is not allowed, ApplePay will be cancelled and the payment will be closed.
For example, if the user's address in Apple Pay is different, I need to update multiTokenContexts to support the payment of goods to multiple merchants, which will generate an update of multiTokenContexts. MultiTokenContexts can be updated in the onshippingcontactselected method.
https://developer.apple.com/documentation/apple_pay_on_the_web/applepaysession/1778009-onshippingcontactselected
My question is that from the beginning, there was no multiTokenContexts to update multiTokenContexts in onshippingcontactselected, which would cause the user to close the payment and need to manually click to pay again.
This user experience is not very friendly. Is there a better way for me to go from no multiTokenContexts to multiTokenContexts without interrupting the user's payment process?
I don't know if I am posting this in the right place.
I am using xcode's phone simulator and I have setup my sandbox account on appstoreconnect under users and access/sandbox/test accounts
then in my app on the simulator when I tap the subscribe button to purchase my product the a window pops up for in app purchases and I get a login prompt for my sandbox credentials, but no matter how many times I enter them after tapping ok all I get is a blank login prompt.
also not this a brand new sandbox account and I've only changed the password 3 times, that seems to be important because its inconsistent with some of the errors I am getting on the error log
here is error log.
Purchase did not return a transaction: Error Domain=ASDErrorDomain Code=530 "(null)" UserInfo={NSUnderlyingError=0x600000d09080 {Error Domain=AMSErrorDomain Code=100 "Authentication Failed The authentication failed." UserInfo={NSMultipleUnderlyingErrorsKey=(
"Error Domain=AMSErrorDomain Code=2 "Password reuse not available for account The account state does not support password reuse." UserInfo={NSDebugDescription=Password reuse not available for account The account state does not support password reuse., AMSDescription=Password reuse not available for account, AMSFailureReason=The account state does not support password reuse.}",
"Error Domain=AMSErrorDomain Code=0 "Authentication Failed Encountered an unrecognized authentication failure." UserInfo={NSDebugDescription=Authentication Failed Encountered an unrecognized authentication failure., AMSDescription=Authentication Failed, AMSFailureReason=Encountered an unrecognized authentication failure.}"
), AMSDescription=Authentication Failed, NSDebugDescription=Authentication Failed The authentication failed., AMSFailureReason=The authentication failed.}}, client-environment-type=Sandbox}
Topic:
App & System Services
SubTopic:
StoreKit
When I test subscibe in sandbox,IOS says this transaction need to request parent’s approval。But this is a sandbox account,it don't have any family members
Hello,
I am unable to figure out how I tell the FamilyActivityPicker whether it should show apps installed on my personal device (to be used with AuthorizationCenter.shared.requestAuthorization(for: .individual)) or apps installed on my child’s device (authenticated their phone via AuthorizationCenter.shared.requestAuthorization(for: .child)).
Is there any parameter or SwiftUI modifier I need to apply?
Otherwise, how does the user or the app know which token belongs to them and which token belongs to their child’s device?
Radar: FB17020977
Thanks a lot for your help!
It seems like find my mac is able to fetch the device location even if the device is in locked state. Why can’t other apps do the same.
Hi all,
I’m testing Subscription in my Flutter app on a real iOS device (iPhone 16 Pro with iOS 18) via TestFlight. I’ve set everything up as required, but I still get this error:
flutter: Found products: []
If everything works perfectly when StoreKit configuration is used in Xcode, but not via TestFlight.
All my Subscriptions are approved with the same ID.
I'm sitting at my house and trying to sign my test device out of my apple ID so I can sign into a Sandbox user, but now I have an hour to kill because of this terribly broken "security" feature that thinks it's in an unfamiliar location, despite being at the only location it's ever known. Looks like I'll just be disabling this feature all together.
Especially as a device with Developer Mode enabled, which gets reset regularly, there should be additional options here. Come on!
Hello,
I am building a pretty large database (~40MB) to be used in my SwiftData iOS app as read-only.
While inserting and updating the data, I noticed a substantial increase in size (+ ~10MB).
A little digging pointed to ACHANGE and ATRANSACTION tables that apparently are dealing with Persistent History Tracking.
While I do appreciate the benefits of that, I prefer to save space.
Could you please point me in the right direction?
I'm curious, why DynamicOptionsProvider is available on watchOS? Is there any way to present options to the user? For example in Emoji Rangers project:
struct EmojiRangerSelection: AppIntent, WidgetConfigurationIntent {
static let intentClassName = "EmojiRangerSelectionIntent"
static var title: LocalizedStringResource = "Emoji Ranger Selection"
static var description = IntentDescription("Select Hero")
@Parameter(title: "Selected Hero", default: EmojiRanger.cake, optionsProvider: EmojiRangerOptionsProvider())
var hero: EmojiRanger?
struct EmojiRangerOptionsProvider: DynamicOptionsProvider {
func results() async throws -> [EmojiRanger] {
EmojiRanger.allHeros
}
}
func perform() async throws -> some IntentResult {
return .result()
}
}
On watchOS we usually use recommendations() to give the user predefined choice of configured widgets. Meanwhile in AppIntentProvider recommendations are empty:
struct AppIntentProvider: AppIntentTimelineProvider {
...
func recommendations() -> [AppIntentRecommendation<EmojiRangerSelection>] {
[]
}
}
Does it imply that there's a way to use DynamicOptionsProvider on watchOS somehow? BTW, WidgetConfiguration.promptsForUserConfiguration() is one of the methods that are not available on watchOS.
And also, the Emoji Ranger project doesn't show widgets (complications) on watchOS out of the box.
For an app that plan to integrate Apple HealthKit to allow app users to upload and download their health data, where can I locate the Data Processing Addendum that specifies who the data controller and processor will be, and how such health data will be used or distributed?
We've been using the WeatherKit API for a few years now. Everything has been pretty stable. We'll periodically get 404 errors, but they usually disappear within a couple days.
Starting March 5th we've again been getting 404 errors that slowly ramped up to March 20th and continued. We have had no code changes on our end, so something seems to have changed / broken on the server side of things.
Here are some example API calls that are giving us a 404 error now
https://weatherkit.apple.com/api/v1/weather/en/35.9981205/-78.8920444?dataSets=forecastDaily&dailyStart=2025-03-21T05:00:00Z&timezone=America/New_York&countryCode=US
https://weatherkit.apple.com/api/v1/weather/en/41.4789363/-81.7404134?dataSets=forecastDaily&dailyStart=2025-03-21T04:56:00Z&timezone=America/New_York&countryCode=US
Does anyone have any insights or information on this?
Also if Apple is listening, an error more meaningful than 404 would be much much appreciated.
Hi there,
We have an app targeted for children and we want to use the SkAdNetwork to track installs for campaigns.
We don't want to track further in-app events (purchase etc.), just the install event.
We added the SDK to our Unity app, listed the network identifiers in the plist file, configured the external campaign according to their instructions, but struggle to see any events for several weeks now.
We see the following logs in the app:
Registering install attribution pingback.
Failed to migrate Install Attribution database schema from 17001 => 17400.
SkAdNetwork: No pingbacks found while attempting to register/update.
Error setting install attribution pingback registered for app: 1509727806, error: Error Domain=ASDErrorDomain code=1208
How can we debug this further? What does the error mean?
Thank you very much!
(I hope I posted in the correct forum topic. Apologies if not)
Topic:
App & System Services
SubTopic:
StoreKit
I'm working on implementing file moving with NSFileCoordinator. I'm using the slightly newer asynchronous API with the NSFileAccessIntents. My question is, how do I go about notifying the coordinator about the item move? Should I simply create a new instance in the asynchronous block? Or does it need to be the same coordinator instance?
let writeQueue = OperationQueue()
public func saveAndMove(data: String, to newURL: URL) {
let oldURL = presentedItemURL!
let sourceIntent = NSFileAccessIntent.writingIntent(with: oldURL, options: .forMoving)
let destinationIntent = NSFileAccessIntent.writingIntent(with: newURL, options: .forReplacing)
let coordinator = NSFileCoordinator()
coordinator.coordinate(with: [sourceIntent, destinationIntent], queue: writeQueue) { error in
if let error {
return
}
do {
// ERROR: Can't access NSFileCoordinator because it is not Sendable (Swift 6)
coordinator.item(at: oldURL, willMoveTo: newURL)
try FileManager.default.moveItem(at: oldURL, to: newURL)
coordinator.item(at: oldURL, didMoveTo: newURL)
} catch {
print("Failed to move to \(newURL)")
}
}
}
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
Files and Storage
Swift
iCloud Drive
Concurrency