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Getting FoundationsModel running in Simulator
I have a mac (M4, MacBook Pro) running Tahoe 26.0 beta. I am running Xcode beta. I can run code that uses the LLM in a #Preview { }. But when I try to run the same code in the simulator, I get the 'device not ready' error and I see the following in the Settings app. Is there anything I can do to get the simulator to past this point and allowing me to test on it with Apple's LLM?
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383
Jul ’25
What is the Foundation Models support for basic math?
I am experimenting with Foundation Models in my time tracking app to analyze users tracked events, but I am finding that the model struggles with even basic computation of time. Specifically converting from seconds to hours and minutes. To give just one example, when I prompt: "Convert 3672 seconds to hours, minutes, and seconds. Don't include the calculations in the resulting output" I get this: "3672 seconds is equal to 1 hour, 0 minutes, and 36 seconds". Which is clearly wrong - it should be 1 hour, 1 minute, and 12 seconds. Another issue that I saw a lot is that seconds were considered to be minutes, or that the hours were just completely off. What can I do to make the support for math better? Or is that just something that the model is not meant to be used for?
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216
Jun ’25
All generations in #Playground macro are throwing "unsafe" Generation Errors
I'm using Xcode 26 Beta 5 and get errors on any generation I try, however harmless, when wrapped in the #Playground macro. #Playground { let session = LanguageModelSession() let topic = "pandas" let prompt = "Write a safe and respectful story about (topic)." let response = try await session.respond(to: prompt) Not seeing any issues on simulator or device. Anyone else seeing this or have any ideas? Thanks for any help! Version 26.0 beta 5 (17A5295f) macOS 26.0 Beta (25A5316i)
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Aug ’25
DataScannerViewController does't recognize currency less 1.00
Hi, DataScannerViewController does't recognize currencies less than 1.00 (e.g. 0.59 USD, 0.99 EUR, etc.). Why? How to solve the problem? This feature is not described in Apple documentation, is there a solution? This is my code: func makeUIViewController(context: Context) -> DataScannerViewController { let dataScanner = DataScannerViewController(recognizedDataTypes: [ .text(textContentType: .currency)]) return dataScanner }
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281
Apr ’25
Failing to run SystemLanguageModel inference with custom adapter
Hi, I have trained a basic adapter using the adapter training toolkit. I am trying a very basic example of loading it and running inference with it, but am getting the following error: Passing along InferenceError::inferenceFailed::loadFailed::Error Domain=com.apple.TokenGenerationInference.E5Runner Code=0 "Failed to load model: ANE adapted model load failure: createProgramInstanceWithWeights:modelToken:qos:baseModelIdentifier:owningPid:numWeightFiles:error:: Program load new instance failure (0x170006)." UserInfo={NSLocalizedDescription=Failed to load model: ANE adapted model load failure: createProgramInstanceWithWeights:modelToken:qos:baseModelIdentifier:owningPid:numWeightFiles:error:: Program load new instance failure (0x170006).} in response to ExecuteRequest Any ideas / direction? For testing I am including the .fmadapter file inside the app bundle. This is where I load it: @State private var session: LanguageModelSession? // = LanguageModelSession() func loadAdapter() async throws { if let assetURL = Bundle.main.url(forResource: "qasc---afm---4-epochs-adapter", withExtension: "fmadapter") { print("Asset URL: \(assetURL)") let adapter = try SystemLanguageModel.Adapter(fileURL: assetURL) let adaptedModel = SystemLanguageModel(adapter: adapter) session = LanguageModelSession(model: adaptedModel) print("Loaded adapter and updated session") } else { print("Asset not found in the main bundle.") } } This seems to work fine as I get to the log Loaded adapter and updated session. However when the below inference code runs I get the aforementioned error: func sendMessage(_ msg: String) { self.loading = true if let session = session { Task { do { let modelResponse = try await session.respond(to: msg) DispatchQueue.main.async { self.response = modelResponse.content self.loading = false } } catch { print("Error: \(error)") DispatchQueue.main.async { self.loading = false } } } } }
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237
Jun ’25
OpenIntent not executed with Visual Intelligence
I'm building a new feature with Visual Intelligence framework. My implementation for IndexedEntity and IntentValueQuery worked as expected and I can see a list of objects in visual search result. However, my OpenIntent doesn't work. When I tap on the object, I got a message on screen "Sorry somethinf went wrong ...". and the breakpoint in perform() is never triggered. Things I've tried: I added @MainActor before perform(), this didn't change anything I set static let openAppWhenRun: Bool = true and static var supportedModes: IntentModes = [.foreground(.immediate)], still nothing I created a different intent for the see more button at the end of feed. This AppIntent with schema: .visualIntelligence.semanticContentSearch worked, perform() is executed
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Aug ’25
visionOS 26 beta 2: Symbol Not Found on Foundation Models
When I try to run visionOS 26 beta 2 on my device the app crashes on Launch: dyld[904]: Symbol not found: _$s16FoundationModels10TranscriptV7entriesACSayAC5EntryOG_tcfC Referenced from: <A71932DD-53EB-39E2-9733-32E9D961D186> /private/var/containers/Bundle/Application/53866099-99B1-4BBD-8C94-CD022646EB5D/VisionPets.app/VisionPets.debug.dylib Expected in: <F68A7984-6B48-3958-A48D-E9F541868C62> /System/Library/Frameworks/FoundationModels.framework/FoundationModels Symbol not found: _$s16FoundationModels10TranscriptV7entriesACSayAC5EntryOG_tcfC Referenced from: <A71932DD-53EB-39E2-9733-32E9D961D186> /private/var/containers/Bundle/Application/53866099-99B1-4BBD-8C94-CD022646EB5D/VisionPets.app/VisionPets.debug.dylib Expected in: <F68A7984-6B48-3958-A48D-E9F541868C62> /System/Library/Frameworks/FoundationModels.framework/FoundationModels dyld config: DYLD_LIBRARY_PATH=/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/usr/lib/libLogRedirect.dylib:/usr/lib/libBacktraceRecording.dylib:/usr/lib/libMainThreadChecker.dylib:/usr/lib/libViewDebuggerSupport.dylib:/System/Library/PrivateFrameworks/GPUToolsCapture.framework/GPUToolsCapture Symbol not found: _$s16FoundationModels10TranscriptV7entriesACSayAC5EntryOG_tcfC Referenced from: <A71932DD-53EB-39E2-9733-32E9D961D186> /private/var/containers/Bundle/Application/53866099-99B1-4BBD-8C94-CD022646EB5D/VisionPets.app/VisionPets.debug.dylib Expected in: <F68A7984-6B48-3958-A48D-E9F541868C62> /System/Library/Frameworks/FoundationModels.framework/FoundationModels dyld config: DYLD_LIBRARY_PATH=/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/usr/lib/libLogRedirect.dylib:/usr/lib/libBacktraceRecording.dylib:/usr/lib/libMainThreadChecker.dylib:/usr/lib/libViewDebuggerSupport.dylib:/System/Library/PrivateFrameworks/GPUToolsCapture.framework/GPUToolsCapture Message from debugger: Terminated due to signal 6
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Jun ’25
Inference Provider crashed with 2:5
I am trying to create a slightly different version of the content tagging code in the documentation: https://developer.apple.com/documentation/foundationmodels/systemlanguagemodel/usecase/contenttagging In the playground I am getting an "Inference Provider crashed with 2:5" error. I have no idea what that means or how to address the error. Any assistance would be appreciated.
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542
Jul ’25
Restricting App Installation to Devices Supporting Apple Intelligence Without Triggering Game Mode
Hello, My app fully relies on the new Foundation Models. Since Foundation Models require Apple Intelligence, I want to ensure that only devices capable of running Apple Intelligence can install my app. When checking the UIRequiredDeviceCapabilities property for a suitable value, I found that iphone-performance-gaming-tier seems the closest match. Based on my research: On iPhone, this effectively limits installation to iPhone 15 Pro or later. On iPad, it ensures M1 or newer devices. This exactly matches the hardware requirements for Apple Intelligence. However, after setting iphone-performance-gaming-tier, I noticed that on iPad, Game Mode (Game Overlay) is automatically activated, and my app is treated as a game. My questions are: Is there a more appropriate UIRequiredDeviceCapabilities value that would enforce the same Apple Intelligence hardware requirements without triggering Game Mode? If not, is there another way to restrict installation to devices meeting Apple Intelligence requirements? Is there a way to prevent Game Mode from appearing for my app while still using this capability restriction? Thanks in advance for your help.
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Aug ’25
Swipe-to-Type Broken in iOS 26 Beta 1 & 2 Siri Typing Mode
I’ve been testing silent Siri engagement via typing on iOS 18 and also on iOS 26 beta 1 and beta 2. While normal typing works perfectly in type-to-Siri mode, I’ve noticed that swipe-to-type gestures don’t work within Siri’s input field. Interestingly, you still feel the usual haptic feedback associated with swipe typing, but no text appears in the Siri text box. Swipe-to-type continues to work flawlessly in other apps like Messages and Notes, so this seems to be an issue specific to Siri’s typing input handler in these betas. Hopefully, it will be fixed in the next release because swipe typing is essential to my silent Siri workflow.
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216
Jun ’25
MPSGraph fused scaledDotProductAttention seems to be buggy
While building an app with large language model inferencing on device, I got gibberish output. After carefully examining every detail, I found it's caused by the fused scaledDotProductAttention operation. I switched back to the discrete operations and problem solved. To reproduce the bug, please check https://github.com/zhoudan111/MPSGraph_SDPA_bug
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538
Mar ’25
Will Apple Intelligence Support Third-Party LLMs or Custom AI Agent Integrations?
Hi everyone, I’m an AI engineer working on autonomous AI agents and exploring ways to integrate them into the Apple ecosystem, especially via Siri and Apple Intelligence. I was impressed by Apple’s integration of ChatGPT and its privacy-first design, but I’m curious to know: • Are there plans to support third-party LLMs? • Could Siri or Apple Intelligence call external AI agents or allow extensions to plug in alternative models for reasoning, scheduling, or proactive suggestions? I’m particularly interested in building event-driven, voice-triggered workflows where Apple Intelligence could act as a front-end for more complex autonomous systems (possibly local or cloud-based). This kind of extensibility would open up incredible opportunities for personalized, privacy-friendly use cases — while aligning with Apple’s system architecture. Is anything like this on the roadmap? Or is there a suggested way to prototype such integrations today? Thanks in advance for any thoughts or pointers!
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520
May ’25
Keep getting exceededContextWindowSize with Foundation Models
I'm a bit new to the LLM stuff and with Foundation Models. My understanding is that there is a token limit of around 4K. I want to process the contents of files which may be quite large. I first tried going the Tool route but that didn't work out so I then tried manually chunking the text to keep things under the limit. It mostly works except that every now and then it'll exceed the limit. This happens even when the chunks are less than 100 characters. Instructions themselves are about 500 characters but still overall, well below 1000 characters per prompt, all told, which, in my limited understanding, should not result in 4K tokens being parsed. Any ideas on what is going on here?
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Aug ’25
Proposal: Develop a Token Estimation Tool for Foundation Models
Dear Apple Foundation Models Development Team, I am a developer integrating Apple Foundation Models (AFM) into my app and encountered the exceededContextWindowSize error when exceeding the 4096-token limit. Proposal: I suggest Apple develop a tool to estimate the token count of a prompt before sending it to the model. This tool could be integrated into FoundationModels Framework for ease of use. Benefits: A token estimation tool would help developers manage the context window limit and optimize performance. I hope Apple considers this proposal soon. Thank you!
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366
Aug ’25
TAMM toolkit v0.2.0 is for base model older than base model in macOS 26 beta 4
Problem: We trained a LoRA adapter for Apple's FoundationModels framework using their TAMM (Training Adapter for Model Modification) toolkit v0.2.0 on macOS 26 beta 4. The adapter trains successfully but fails to load with: "Adapter is not compatible with the current system base model." TAMM 2.0 contains export/constants.py with: BASE_SIGNATURE = "9799725ff8e851184037110b422d891ad3b92ec1" Findings: Adapter Export Process: In export_fmadapter.py def write_metadata(...): self_dict[MetadataKeys.BASE_SIGNATURE] = BASE_SIGNATURE # Hardcoded value The Compatibility Check: - When loading an adapter, Apple's system compares the adapter's baseModelSignature with the current system model - If they don't match: compatibleAdapterNotFound error - The error doesn't reveal the expected signature Questions: - How is BASE_SIGNATURE derived from the base model? - Is it SHA-1 of base-model.pt or some other computation? - Can we compute the correct signature for beta 4? - Or do we need Apple to release TAMM v0.3.0 with updated signature?
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638
Aug ’25
Foundation Model crash on macOS 15 (iPad app compatibility)
I have integrated Apple’s Foundation Model into my iOS application. As known, Foundation Model is only supported starting from iOS 26 on compatible devices. To maintain compatibility with older iOS versions, I wrapped the API calls with the condition if #available(iOS 26, *). The application works normally on an iPad running iOS 18 and on a Mac running macOS 26. However, when running the same build on a MacBook Air M1 (macOS 15) through iPad app compatibility, the app crashes immediately upon launch. The main issue is that I cannot debug directly on macOS 15, since the app can only be built on macOS 26 with Xcode beta. I then have to distribute it via TestFlight and download it on the MacBook Air M1 for testing. This makes identifying the detailed cause of the crash very difficult and time-consuming. Nevertheless, I have confirmed that the crash is caused by the Foundation Model APIs.
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961
Aug ’25
VNRecognizeTextRequest: .automatic vs specific language: different results?
Hi, One can configure the languages of a (VN)RecognizeTextRequest with either: .automatic: language to be detected a specific language, say Spanish If the request is configured with .automatic and successfully detects Spanish, will the results be exactly equivalent compared to a request made with Spanish set as language? I could not find any information about this, and this is very important for the core architecture of my app. Thanks!
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148
Apr ’25