Posts under App & System Services topic

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Push notification MacOS "discarded as device was offline"
Hi everyone, I am having issues with all my MacOS devices (3 so far) and push notifications. My app is in development and when i send a Test APN (From the Push Notification Console) to any of my MacOS devices (using the device token), the log is "discarded as device was offline". Fun fact, if i run the command : sudo kill apsd I receive the previously "discarded" Push notification immediately. Is it a known bug or something is wrong in my configuration ? Note : my debugProfile.entitlements is fine and the value is set to "development", i have already reloaded my certificate by cleaning the project and rebuilding (according to ChatGPT) but nothing works... I am using Xcode 26.0.1 and MacOS 26.0.1 on my 3 different MacOS devices all having this issue. Thanks in advance, Tom
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Oct ’25
Getting a basic URL Filter to work
I haven’t been able to get this to work at any level! I’m running into multiple issues, any light shed on any of these would be nice: I can’t implement a bloom filter that produces the same output as can be found in the SimpleURLFilter sample project, after following the textual description of it that’s available in the documentation. No clue what my implementation is doing wrong, and because of the nature of hashing, there is no way to know. Specifically: The web is full of implementations of FNV-1a and MurmurHash3, and they all produce different hashes for the same input. Can we get the proper hashes for some sample strings, so we know which is the “correct” one? Similarly, different implementations use different encodings for the strings to hash. Which should we use here? The formulas for numberOfBits and numberOfHashes give Doubles and assign them to Ints. It seems we should do this conversing by rounding them, is this correct? Can we get a sample correct value for the combined hash, so we can verify our implementations against it? Or ignoring all of the above, can we have the actual code instead of a textual description of it? 😓 I managed to get Settings to register my first attempt at this extension in beta 1. Now, in beta 2, any other project (including the sample code) will redirect to Settings, show the Allow/Deny message box, I tap Allow, and then nothing happens. This must be a bug, right? Whenever I try to enable the only extension that Settings accepted (by setting its isEnabled to true), its status goes to .stopped and the error is, of course, .unknown. How do I debug this? While the extension is .stopped, ALL URL LOADS are blocked on the device. Is this to be expected? (shouldFailClosed is set to false) Is there any way to manually reload the bloom filter? My app ships blocklist updates with background push, so it would be wasteful to fetch the filter at a fixed interval. If so, can we opt out of the periodic fetch altogether? I initially believed the API to be near useless because I didn’t know of its “fuzzy matching” capabilities, which I’ve discovered by accident in a forum post. It’d be nice if those were documented somewhere! Thanks!!
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Push tokens from push-to-start Live Activities require user permissions?
Just wanted to clarify some expected behaviors here. It seems that there are two distinct behaviors for Live Activity flows for freshly installed apps. When you start a Live Activity for the first time and the user hasn't yet clicked on Allow/Don't Allow in the activity interface, there are two different sequences: Starting a Live Activity locally Request a Live Activity locally via Swift Live Activity starts .pushTokenUpdates is immediately triggered, even if the Allow/Don't Allow buttons appear under the Activity UI Starting a Live Activity via push-to-start Send a push-to-start notification to launch a Live Activity Live Activity starts .pushTokenUpdates is not triggered, and .pushToken returns nil. If a user clicks on Allow in the Activity UI, only then is .pushTokenUpdates triggered.
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Oct ’25
ApplicationTokens changing
We persist ApplicationTokens in a storage container that ShieldConfigurationExtension has access to. In rare, cases all the ApplicationTokens for a user seem to change. We know this because the Application parameter passed into configuration(shielding application: Application) -> ShieldConfiguration function has a Token that does not match (using == ) any of the ones we are persisting in storage. Interestingly, the persisted ones still work, so I don't believe storage has gotten corrupted or anything. We can use them to add or remove shields, we can use them to display labels of the apps they represent, etc. But they don’t match what’s passed into the ShieldConfiguration extension. If the user goes into the FamilyPicker at this point and selects an app of a token that we are already persisting, the FamilyPickerSelection will have a token matching the new one that is passed into ShieldConfigurationExtension, not the one we persisted when they last selected that app. This leads me to believe the tokens are updated/rotated in some cases. When and why does this happen, and how can we handle it gracefully?
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Jul ’25
iOS26 beta: AppClips are not working properly
Hi, As a company, we have several apps in the AppStore that contain AppClips. With the latest iOS18 it works without any problems. With all iOS26 betas so far, however, there is always the problem “ASDErrorDomain- Error 507” and the AppClip cannot be opened. You can easily test this by scanning the following QR code with the system camera: You only ever get this error instead of the option to open the AppClip. As the iOS26 beta phase is already at an advanced stage, we are naturally concerned as to whether the problem will be solved.
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Age declaration not working when using Sandbox account with TestFlight builds
Hello I'm using this sdk DeclaredAgeRange to get the user age range When I'm doing in debug mode using sandbox account it is working as expected and I can get the user age range But when I tried in TestFlight build using sandbox account it is not working and it is always return the age range 18+ and also isEligibleForAgeFeatures API is always returning false Any advise on this?
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Feb ’26
Bluetooth connection unexpectedly timing out with macOS Sequoia
After the macOS Sequoia update, my app seems to have an issue with Bluetooth communication between macOS and iOS that uses CoreBluetooth for Central-Peripheral communication. Setup: The iPhone (in my case: iPhone 14 Pro with iOS 18.0 (22A3354)) acts as the Central, and the Mac (in my case: 14" MacBook Pro 2023 with macOS 15.0 (24A335)) as the Peripheral. I’ve implemented a mechanism where the Central (iPhone) sends a message to the Peripheral (Mac) every 15 seconds to keep the connection alive (Because it needs to wait for notify characteristic updates). I never noticed this kind of issue before, but with macOS Sequoia I get it permanently. Issue: The connection drops unexpectedly after a period of time (sometimes 20 seconds, sometimes a few minutes) with CBErrorDomain - code 6: The connection has timed out unexpectedly. Sample Code: Peripheral (Mac): ContentView (Peripheral).txt ContentViewModel (Peripheral).txt Central (iPhone): ContentView (Central).txt ContentViewModel (Central).txt Reproduce: I attached sample code including the Central-Sample (for iPhone) and Peripheral-Sample (for Mac). Just run the Peripheral-Sample (after granting Bluetooth permissions). Then run the Central-Sample and select the Mac device in the list After selecting it should connect, discover the service & characteristic and should start writing messages to it. After some time the func centralManager(_ central: CBCentralManager, didDisconnectPeripheral peripheral: CBPeripheral, error: (any Error)?) {should get called with timed out unexpectedly error. Could anyone please look into this issue and advise on whether there’s a known bug or any workaround? Any guidance would be greatly appreciated, as this impacts the stability of Bluetooth communication between the devices. Thanks in advance. Logs: I also ran the console.app during this issue which got these errors (if this is helpful): console_logs.txt
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Oct ’25
[macOS] AppTransaction questions (internet connection requirement)
Hello, I hope to find out more about how AppTransaction works on macOS, specifically about its internet connection requirements: if I use this to validate that the app is a legit purchase from the Mac App Store, I would not want it to have an always-on requirement just to validate. Does AppTransaction require the user to always be online for AppTransaction.shared ? When an app is downloaded from the Mac App Store, is the data needed for AppTransaction automatically embedded during that download, or is that data downloaded upon first launch of the app, therefore requiring an internet connection at launch time? Once the data/receipt has been downloaded by AppTransaction, is it cached until the app's next update, or is it cleared at some time during the version's life and needs to be re-downloaded, therefore requiring an internet connection at launch? Where is that receipt/data stored? Also, if you don't mind me sneaking in this non-related but sort of related question, in terms of receipt validation: Does macOS Sequoia's MAC address rotation feature affect receipt validation in any way when using IOKit? Thank you kindly, – Matthias
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Apr ’25
Wi-Fi aware in the app's background execution mode
I couldn't find any mention in the Wi-Fi Aware documentation https://developer.apple.com/documentation/WiFiAware about the possibilities of the Wi-Fi Aware connection during the app working in the background execution mode (background state). Does the framework keep the connection alive when the app goes to the background state? Is there anything similar concept to CoreBluetooth state restoration available in the case of the Wi-Fi Aware framework?
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Oct ’25
Transaction.currentEntitlements returning empty response
Hi there 👋🏻 We are facing an issue that started on 24 June 2025 where some users that have an active subscription with an offer are not being able to use/restore their subscription since Transaction.currentEntitlements is empty. We have tried to call the server with this endpoint https://developer.apple.com/documentation/appstoreserverapi/get-transaction-history and it's returning the correct transactions correctly. Any idea what is happening?
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Jun ’25
WeatherKit JWT fails (WDSJWTAuthenticatorServiceListener Code 2) despite entitlement
I’m hitting a WeatherKit JWT failure (WDSJWTAuthenticatorServiceListener Code = 2) at runtime even though the entitlement is present in both the signed binary and the embedded provisioning profile. Environment Team ID 5SZLQLQ9MD Bundle ID ParkProfessor.ParkProfessorDisneyland Device / OS iPhone 15 Pro · iOS 17.4.1 (hardware, not simulator) Xcode 15.3 (15E204a) Console output Failed to generate jwt token for: com.apple.weatherkit.authservice Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" Entitlement & profile snippets codesign -d --entitlements :- WeatherKitTest.app | grep -A2 weatherkit com.apple.developer.weatherkit security cms -D -i embedded.mobileprovision | grep -A2 weatherkit com.apple.developer.weatherkit What I’ve already tried Regenerated a new development certificate and a new iOS App Development provisioning profile with WeatherKit enabled. Confirmed the capability is selected in Certificates ▸ Identifiers ▸ Profiles and added in Xcode target settings. WeatherKit Terms of Service accepted in the portal. Deleted the app, removed any device management profiles, rebooted the phone, clean-built & ran again. Reproduced the issue in a minimal SwiftUI app that calls: WeatherService.shared.weather(for: CLLocation(latitude: 33.8121, longitude: -117.9190), including: .current) – same Code 2 error. Request It looks like the App ID may need a backend entitlement sync. Could someone from the WeatherKit team please check the status for Team 5SZLQLQ9MD, Bundle ID ParkProfessor.ParkProfessorDisneyland and enable WeatherKit token generation? Thanks!
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Jun ’25
Errors with PerfPowerTelemetryClientRegistrationService and PPSClientDonation when running iOS application in Xcode
I've suddenly started seeing hundreds of the same block of four error messages (see attached image) when running my app on my iOS device through Xcode. I've tried Cleaning the Build folder, but I keep seeing these messages in the console but can't find anything about them. Phone is running iOS 26.1. Xcode is at 16.4. Mac is on Sequoia 15.5. The app is primarily a MapKit SwiftUI based application. Messages below: Connection error: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.PerfPowerTelemetryClientRegistrationService was invalidated: Connection init failed at lookup with error 159 - Sandbox restriction." UserInfo={NSDebugDescription=The connection to service named com.apple.PerfPowerTelemetryClientRegistrationService was invalidated: Connection init failed at lookup with error 159 - Sandbox restriction.} (+[PPSClientDonation isRegisteredSubsystem:category:]) Permission denied: Maps / SpringfieldUsage (+[PPSClientDonation sendEventWithIdentifier:payload:]) Invalid inputs: payload={ isSPR = 0; } CAMetalLayer ignoring invalid setDrawableSize width=0.000000 height=0.000000 I'm also seeing the following error messages: CoreUI: CUIThemeStore: No theme registered with id=0
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Jan ’26
Asset Pack Limit
I have a total of 100 asset packs associated with my app but I have archived 5 of them. Unfortunately I am now unable to upload any more asset packs (the reported error is "backgroundAsset limit reached -- This app has already reached the maximum number of active backgroundAssets. Maximum allowed is 100.") I assumed that archiving asset packs would make them inactive (and thus not count against the limit). This seems to not be the case and I'm not sure how I can upload new asset packs.
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Jan ’26
WeatherKit suddenly returning JWT errors - no changes
All of my apps stopped working with WeatherKit this morning. They all return an "Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2" error. I am certain that the WeatherKit capability added (in project) and enabled as a Capability & App Service (on developer portal for the identifier). All other iCloud features of my apps are working as expected. I have also done all the normal troubleshooting using codesign / security cms, etc. to verify entitlements. I created the following simple project to verify the integration. import WeatherKit import CoreLocation struct ContentView: View { @State private var temp: Measurement<UnitTemperature>? = nil var body: some View { VStack { if let t = temp { Text("\(t.value.rounded())°\(t.unit.symbol)") } else { Text("Fetching…") .task { let service = WeatherService() do { let location = CLLocation(latitude: 50.318668, longitude: -114.917710) let weather = try await service.weather(for: location, including: .current) temp = weather.temperature } catch { print("Error:", error) } } } } } } Any ideas what may be happening?
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Jun ’25
Can LiveActivityIntent open the app when tapping a Live Activity button on Lock Screen & Dynamic Island expanded view?
I’m implementing a Live Activity that shows some text and a button. When the user taps the button, I want to open the host app. What I’ve done so far: Implemented a LiveActivityIntent to handle the button tap. The intent is triggered successfully. However, the app does not open by using deep link/universal app link. From what I can tell, LiveActivityIntent seems limited to system/background execution and doesn’t bring the app to the foreground. Questions: Is it possible for a LiveActivityIntent to open the app? Is this behavior a documented/intentional limitation? If not supported, is using a Universal Link or deep link the recommended solution for opening the app from a Live Activity button? Any official clarification or recommended best practice would be helpful.
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Jan ’26
Does "Locked and hidden apps" feature of iOS 18 support deep link?
Our app includes showing external web service with WebView or Safari and returning to the app with custom URL scheme or universal link. When we set "Hide and Require Face ID" feature which was available on iOS 18, neither custom URL scheme nor universal link activated the app. If we only set "Require Face ID", the deep link worked properly. Here is what we've tried: Define custom URL scheme or universal link in the app https://developer.apple.com/documentation/xcode/defining-a-custom-url-scheme-for-your-app https://developer.apple.com/documentation/xcode/supporting-universal-links-in-your-app Implement external web service with one of the following frameworks ASWebAuthenticationSession https://developer.apple.com/documentation/authenticationservices/aswebauthenticationsession/ SFSafariViewController https://developer.apple.com/documentation/safariservices/sfsafariviewcontroller Safari WKWebView https://developer.apple.com/documentation/webkit/wkwebview On iOS 18 device, install the app and set "Hide and Require Face ID" Access external web page and tap the link which activates custom URL scheme or universal link We expected the deep link to work, but the results were: Custom URL scheme &amp;amp; ASWebAuthenticationSession/SFSafariViewController/Safari The system shows "Cannot open the page because the address is invalid" Custom URL scheme &amp;amp; WKWebView Nothing happens when tapping the link Universal link Directed to the server with associated domain file, but the system doesn't call the app which is defined in the associated domain file We tested the feature with the app built with Xcode16 beta 6, and the device with iOS 18 Seed 8(22A5350a). Does hide app feature support custom URL scheme and universal link?
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Jun ’25
dtrace freezes macOS Sequoia 15.3.1 on M2
Hi gurus, Recently I tried to use dtrace on macOS to do some performance analysis, and found that dtrace reliably freezes the whole system. I have disabled SIP (recovery mode, csrutil disable), when I run sudo filebyproc.d (or any other dtrace command), the whole system just freezes, only hard restart (press power button) can restore the system. I saw someone answered in https://developer.apple.com/forums/thread/735939 mentioning restart the system without sleep can work around this issue, but in my case, it doesn't work, even after fresh restart, it's the same. Is this a known issue? Any way around this issue? My system: macOS Sequoia 15.3.1 on M2. Regards, jz
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Apr ’25