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Airpods Pro2(USB-C type) Noise Reduction Mode
Dear Apple: I find a problem on Airpods Pro2(USB-C type). 1、When an iPhone Xs Max running iOS 18.1 is connected to AirPods Pro 2 (Lightning connector version), the headphone settings page displays four noise cancellation modes: Off, Transparency, Adaptive, and Noise Cancellation. 2、When an iPhone 14 running iOS 26.2 is connected to AirPods Pro 2 (Lightning connector version), the headphone settings page displays three noise cancellation modes: Transparency, Adaptive, and Noise Cancellation How many modes is on Airpods Pro2?
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Jan ’26
Program Purchase and Renewal
I purchased a developer account approximately 4 days ago, on Saturday. The payment was successfully charged to my card and I have the receipt, but I have not received any approval. The status is still PENDING, and we are about to enter the 5th day without approval. How can this issue be resolved? We are also not receiving any responses to our support tickets.
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Jan ’26
Hash is appended to redirect URL with Login
Hi, We have a application where we open the login page in the Web browser of that iPad once user enters the credentials with OAuth2.0 authentication Authcode appended to the registered redirect URL But lately the hash symbol is appended after the AuthCode in the redirect URL in iPad but not in Mac web browser.
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135
Jan ’26
Apple Developer Enrollment Stalled
Enrolled via website for the apple developer account last Jan. 17 and got the e-invoice last Jan. 19. However, until now I still have not received any confirmation from Apple. I thought it was supposed to be 48hrs max only? Worth noting that I started the process in the developer app but had to withdraw it due to incorrect details but when I tried to enroll again, the button was disabled already so I had to do it via website. I also submitted 2 support tickets, one on Jan. 18 and one today, Jan. 20. Both no reply. Anyone else here had the same problem or knows the solution?
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348
Jan ’26
Wallet Pass eligibility for age-restricted product loyalty program
Hello everyone, My team is exploring the implementation of an Apple Wallet pass for a loyalty program linked to a brand in an age-restricted product category. The intended use cases for the Wallet pass are: Member identification at events — Quick verification at brand events or exclusive venues, with tier-based perks (e.g., priority entry for higher tiers) Support services — Members present their card at retail locations to receive assistance Tier and points display — Dynamic visual changes based on loyalty level and current points balance Notifications — Pass updates for expiring points, upcoming events, or relevant announcements The pass would function as a standard Store Card (membership/loyalty) — no payments, no stored value, just identification and informational display. Before investing development effort, I'd like to understand: Has anyone successfully implemented Wallet passes for brands in restricted categories (tobacco, alcohol, etc.)? Are there specific guidelines or restrictions I should be aware of beyond the standard Wallet documentation? Is there a recommended channel to get official guidance from Apple on eligibility before building? Any insights or experiences would be appreciated. Thanks!
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Jan ’26
Gatekeeper is blocking Ghostty
Hello, I'm reaching you because I have an issue on my mac (very new user), I tried to install Ghostty 1.2.3 on my macos 26.2 from brew or the dmg file from their website. When I try top open it I have the popup with the message "Apple could not verify "Ghostty" is free of malware..." After many discussions with them on discord, many attempts on clearing Gatekeeper cache, rebooting, reinstalling there is now way for me to have it working. When I check the notarization on my machine I have this spctl -a -vvv -t install /Applications/Ghostty.app /Applications/Ghostty.app: rejected source=Unnotarized Developer ID origin=Developer ID Application: Mitchell Hashimoto (24VZTF6M5V) While other people can check it and it is marked as notarized and they can open it without any issue. I could bypass Gatekeeper to make it work, but it's a bad solution and I'm looking for a way to understand why is this happening only on my machine. Any expert who could help me would be great ! Thanks in advance
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380
Jan ’26
Production-Grade Source for MCC/MNC Data (Cellular Local Push Connectivity)
Hello everyone, I am working on an enterprise solution for a "closed network" environment using Cellular Local Push Notifications via the NEAppPushManager and NEAppPushProvider frameworks. Current Status: We have successfully implemented and tested Local Push over both Wi-Fi (matching SSIDs) and Cellular networks. For cellular, we are currently manually configuring the NEPrivateLTENetwork with specific Mobile Country Codes (MCC) and Mobile Network Codes (MNC). The implementation is working correctly in our test environment. The Challenge: To move this into a production environment and ensure global reliability across different regions, we need a "Golden Source" for these network codes. Relying on manual lookups or unofficial community databases introduces risk for a production-grade application. My Questions: Production-Grade Source: What is the Apple-recommended or industry-standard "source of truth" for a comprehensive and up-to-date list of global MCC/MNC pairs for 2026? Validation: For those who have deployed NEPrivateLTENetwork at scale, how do you handle the validation of these codes to ensure the matchPrivateLTENetworks array always contains the correct, current data for the user’s provisioned SIM? Private Network Standards: Since we are operating in a closed environment, are there specific recommendations for using the ITU-designated shared MCC (e.g., 999 or 901) versus standard public carrier codes in a production context? Any insights from Apple engineers or developers who have scaled this in an enterprise environment would be greatly appreciated. Thank you, Sudhakar
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Jan ’26
New update ruined my home screens custom icon set up
I strongly dislike the new “Liquid Glass” design implementation, specifically the forced white border around app icons. I use custom app icons on my Home Screen, and the entire reason they work visually is because they do not have borders. The newly added white outline completely breaks the aesthetic, clashes with custom icon packs, and makes carefully curated Home Screens look messy and inconsistent. Beyond that, the “glass” effect itself is harder to appreciate in real-world use. Once you’re actually navigating your phone - opening apps, scrolling, switching screens- the effect becomes distracting rather than enhancing. The white border especially draws attention away from the icons themselves and makes the Home Screen feel visually noisy. What’s most frustrating is that this change is not optional. A major visual redesign like this should absolutely include: • A toggle to disable icon borders • Or a way to opt out of Liquid Glass entirely • Or at minimum, a “Classic / Flat Icons” option for users who value customization
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Jan ’26
M3 Max won't update past 15.4.1
So I have an M3 Max MBP which I was planning on taking out to use while my son had his 4-hours-long archery class, but I've been using the Studio (running Tahoe) for development, and the version of Xcode running on there is too new for the version running on the MBP. So I try to update the MBP, but Settings thinks it's up to date: This is an M3 Max... so that seems ... unlikely. I've tried rebooting the thing, I've tried clicking any number of times on the 'check for updates' button, but no joy. Anyone got any pointers ?
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Jan ’26
[DS-U4B1][EVT1][DPResolutionTest] DP port extended screen: Hot plug downstream port, no audio output. (Random)
Problem Description DP extended display: When hot-plugging the downstream DP port, there is no audio output. (Occurs randomly) 2. Setup Condition The product is connected to the following platform: Platform: Apple MacBook Pro (16-inch, M4 Max, 2024) The DP port is connected to the following monitor: 3. Reproduction Procedure Step 1: Connect the DP port to the extended display ASUS VP28U (4K 60Hz) Step 2: Connect the platform Apple MacBook Pro (16-inch, M4 Max, 2024) Step 3: Hot-plug the downstream DP port → no audio output (random occurrence) Bug Description DP extended display: When hot-plugging the downstream DP port, there is no audio output. (Random) Affected Platform & Monitor Combination Apple MacBook Pro (16-inch, M4 Max, 2024) & Samsung S32BG850NC (4K 240Hz) Vendor Anaysis: After analysis, we found that the issue also fails when the host is directly connected to the monitor (tested with two different USB-C to DP cables, both showing the same failure). The RTS5490 only bypasses the audio and video signals, and no abnormal behavior was observed in the logs. In addition, we found that different behaviors occur when switching the monitor OSD between DP 1.1 and DP 1.2: OSD set to DP 1.1: Direct connection: Pass Connected through RTS5490: Pass OSD set to DP 1.2: Direct connection: Fail Connected through RTS5490: Fail (same issue reported by Tongxing) Testing with other monitors does no
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Jan ’26
[DS-U4B1][EVT1]No image output from DP Port after sleep/wake-up.
Problem Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM monitor set to 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D monitor set to 3840×2160 @ 60 Hz, the DP port shows no response and no video output after the system wakes from sleep. The DP monitor is not detected. Reproduction Steps Apple MacBook Pro (14-inch ,2024) connect the DP port to Samsung U28E590D and set the resolution to 3840×2160 @ 60 Hz. Connect the Type-C port to ASUS ROG Swift OLED PG32UCDM and set the resolution to 3840×2160 @ 120 Hz. Put the platform into sleep mode, then wake it up. After wake-up, the DP port has no response and no video output. Bug Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM at 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D at 3840×2160 @ 60 Hz, the DP port fails to output video after system sleep and wake-up, and the monitor is not detected.
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Jan ’26
Unable to select 4K resolution on Sharp 8TC60DWTX (8K) display.
Problem description: Connected to a Sharp 8TC60DWTX (8K) display, but unable to select 4K resolution Setup Condition Apple MacBook Pro 16-inch M4 Max Sharp 8TC60DWTX (8K) 3.Duplicate Procedure After connecting to 8K MNT and select 4K solution, it still display as 8K. Vendor analysis: 8K60 shows no image; switching to 30 Hz works normally → After analysis, we found that the 8K60 timing output from the MacBook is incorrect. The horizontal blanking (H-CBlanking) is too small to accommodate the audio data, so the RTD2191E does not output video to the monitor. → This issue does not occur on Windows platforms, confirming that this is a host-side issue.
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Jan ’26
Digital Services Act in "In Review"
Hi everyone, my Digital Services Act (DSA) status in App Store Connect has been “In Review” for over a week. Is this normal? The app is already available in 178 countries, but it can’t be released in the EU (my home market) solely because this DSA isn’t approved yet. How long did it take for you? Is there anything that helps speed up the DSA review? Thanks for any insights.
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Jan ’26
Universal Links are not working in the Xcode 26 simulators
After updating the Xcode 26, defined universal links are not working in the iOS simulator. In the configuration, we have verified all the things including AASA file hosting and domain configuration. It is working properly in the real devices. Issue occurring only for Simulators. How can I debug it in the simulators to validate this ? Xcode Version: 26.1 Simulator iOS: 26.1
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Jan ’26
Universal Control Copy Paste Issue
I have a Macbook and a Mac Mini at home, connected with Universal Control. When I copy-paste some big group of files (say, 250GB of photos) the OS creates a copy of all those files under shared-clipboard in Library (filling up disk space in short time) even if I don't even move the cursor to other devices. It doesn't even delete those files and clear up disk space even after I paste it. This is a design flaw, it shouldn't be like this.
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Jan ’26