Previously discussed in beta:https://forums.developer.apple.com/message/330295This process stops responding every day it seems, I'm running 10.14.3 (18D109)When the process hangs, its Open Files and Ports include the following:txt
/Library/Preferences/Logging/.plist-cache.ZP6RP0OT
txt
/private/var/db/timezone/tz/2018i.1.0/icutz/icutz44l.dat
txt
/usr/share/icu/icudt62l.dat
txt
/private/var/folders/35/dgpwsg457w17gs77hssnrbnw0000gn/0/com.apple.LaunchServices-231-v2.csstoreThose are not open when the service is running (before it hangs)Would like to know how frequently this hangs for everyone else and get steps to troubleshoot if possible.
Hardware
RSS for tagDelve into the physical components of Apple devices, including processors, memory, storage, and their interaction with the software.
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G'day.
At my office the doors are locked with an NFC reader. We carry around a little NFC tag on our key chains which will read out a number and this then will open the door if the number matches a number in the database.
I am tired of carrying around the tag, people keep loosing it, forgetting it and it would be nice to open the door using a Phone - which we tend to always have on us.
So I used a credit card which is NFC enabled to readout the NFC information, added this number to the database and can now open doors using my credit card. This is pretty cool. If I forget my keys (most likely they will be on the desk but silly me left the desk without them), I may have my wallet with me.
Then I tried Wallet.app on my iPhone and select the same credit card. However the door doesn't open. When looking in the door software I noticed that the tags will always transmit the same number. So does my credit card. However Wallet.app will read out 4 readings (or maybe just one very long one) and they are always different. So I can not make them match with the door database.
Any ideas how to make this work? Can I give somehow wallet.app an NFC number which I can then add to my door database? Or how come the credit card and the very same one in wallet.app don't match?
Thanks for your help! Would be neat if I could make this work out. This will make a lot of people happy at my office!
Cheers!
as i want to tract activity of iphone user using core motion framework , guide me through .
Hello
I've noticed that this product, heavily promoted on the ASC forums for many years, is no longer available from the Apple App Store.
Can anyone tell me the reason why the product is no longer supported?
Friends have asked me if it is 'safe' to use.
Is it?
Note to moderator: If I'm asking in the wrong places, please redirect my question. Thank you.
Dove in and upgraded two Macs today to beta 1. Unfortunately, it appears L2TP VPN is broken or something changed in the way it works. I can longer get a connection to any VPN concentrator I used previously. I tested with Cisco Anyconnect SSL VPN client and can connect to the same concentrators (as they're configured to accept L2TP or SSL clients).
I also tested from my phone running iOS 16 beta and it still works for the L2TP connections.
The Mac not working with L2TP VPN ppp.log shows this
Fri Jun 10 19:18:52 2022 : L2TP connecting to server 'IP removed' (IP removed)...
Fri Jun 10 19:18:52 2022 : IPSec connection started
Fri Jun 10 19:18:52 2022 : IPSec phase 1 client started
Fri Jun 10 19:19:02 2022 : IPSec connection failed
Connecting a Mac successfully on 12.4 the log shows
Fri Jun 10 19:12:33 2022 : L2TP connecting to server 'IP removed' (IP removed)...
Fri Jun 10 19:12:33 2022 : IPSec connection started
Fri Jun 10 19:12:33 2022 : IPSec phase 1 client started
Fri Jun 10 19:12:33 2022 : IPSec phase 1 server replied
Fri Jun 10 19:12:34 2022 : IPSec phase 2 started
Fri Jun 10 19:12:34 2022 : IPSec phase 2 established
Fri Jun 10 19:12:34 2022 : IPSec connection established
(and then a ton more lines of the entire process ending with client getting an IP that I won't bother posting)
VPN wasn't high on my list of apps I was concerned about breaking with the beta. But, now that it is broke and I need it for work I'm kinda screwed myself.
Anyway, if anyone knows a way to fix this please let me know.
Updated version of this post
My HomePod mini is now on version 16.4, so the the temperature and humidity sensors are enabled. The data properly shows up in the Home app on my various devices.
In my HomeKit iPad app running on Mac Catalyst, however, the data does not show up. I would expect the HomePod mini to show up in HMHome.accessories with a service of type HMServiceTypeTempatureSensor. I see all of my other HomeKit accessories, just not the HomePod mini.
I have tried with the latest Xcode (14.3) and highest available iOS Target and Minimum Deployment (16.4), macOS version 13.3. I have not, as of this writing, upgraded my HomeKit architecture, however.
Note that I haven't tried the app on an actual iPad (and the iOS simulator doesn't expose my HomeKit environment.)
Hello everybody,
I have a never ending issue with appstore review, an need a QUICK HELP !
I am submitting a new app (oral training), for Iphones only.
I disabled other devices (such as Ipas) via Xcode.
In the appstore informations form, it is obligatory to provide ipad screens, so I provided screens showing Iphone experience.
Appstore team asked me to remove it because I don't authorize Ipads. But if I remove those screens, form cannot be sent.
I don't understantd how to proceed.
Thanks for the help
Regards
Jean
I am creating a barcode reader using the AVfoundation framework for iOS and IPadOS. The read result goes into payloadstringvalue, but I want to check the control characters contained in the symbol, so I am using the raw data of the description, which is a property of NSObjectProtocol inherited by VNBarcodeObservation. However, I noticed that if the length set in the raw data exceeds 26, some of the raw data in the description is omitted. So my question is, is it possible to set it so that all the raw data in the description is written out without omitting any raw data? If so, could you please tell me how to set this up? Also, if you know of any other way to extract the raw barcode data, I would appreciate it if you could let me know.
Thank you.
This is a regression since iOS 13. Is there no-one at Apple interested in fixing this?
FB9856371
Will UVC native support come for the Iphone as well?
So, using external cameras with the ipad is greatly beneficial, but for the iphone, it can make it a production powerhouse!
So, have there been discussions around bringing UVC support for the Iphone as well? and if so, what were your conclusions?
Since 17.4 Dev Beta 2, I have been having Bluetooth issues.
I had hoped it would have cleared up but even in 17.4.1 it continues.
Airpod and Echo Auto are the only 2 audio devices I have.
The audio will become chopping, rubber band or sound robotic and sometime completely disconnect.
While driving it will occur on both audio devices.
Sometimes I'm stopped at red light and the issue occurs.
The phone is less than 3 feet from the device at all times.
I have read forums and removed and readded the devices but that did not help.
I really do not want to have to reset my phone since my 2FA apps do not recover in a restore.
Anyone have any suggestions?
I am using NFC when the phone is near the NFC reader times below the error:
2024-07-15 15:43:03.608427+0800 TestNFC[16022:1038141] [xpc.exceptions] <NSXPCConnection: 0x282ba90e0> connection to service with pid 58 named com.apple.nfcd.service.corenfc: Exception caught during decoding of received selector didDetectExternalReaderWithNotification:, dropping incoming message.
Exception: Exception while decoding argument 0 (#2 of invocation):
Exception: decodeObjectForKey: class "NFFieldNotification" not loaded or does not exist
my code:
#import <CoreNFC/CoreNFC.h>
@interface ViewController ()<NFCTagReaderSessionDelegate>
@property (strong, nonatomic) NFCTagReaderSession *session;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
self.view.backgroundColor = [UIColor whiteColor];
if (@available(iOS 13.0, *)) {
// 初始化 NFC 设置代理 NFCTagReaderSessionDelegate
if (NFCNDEFReaderSession.readingAvailable)
{
self.session = [[NFCTagReaderSession alloc]
initWithPollingOption:NFCPollingISO14443 delegate:self queue:nil];
// NFC 显示提示信息
self.session.alertMessage = @"准备扫描,请将卡片贴近手机";
// 开启 NFC
[self.session beginSession];
}
} else {
}
}
#pragma mark - NFCNDEFReaderSessionDelegate
//读取失败回调-读取成功后还是会回调这个方法
- (void)tagReaderSessionDidBecomeActive:(NFCTagReaderSession *)session API_AVAILABLE(ios(13.0)){
NSLog(@"tagReaderSessionDidBecomeActive");
}
- (void)tagReaderSession:(NFCTagReaderSession *)session didInvalidateWithError:(NSError *)error API_AVAILABLE(ios(13.0)){
NSLog(@"readerSession:didInvalidateWithError: (%@)", [error localizedDescription]);
}
- (void)tagReaderSession:(NFCTagReaderSession *)session didDetectTags:(NSArray<__kindof id<NFCTag>> *)tags API_AVAILABLE(ios(13.0)){
}
On iOS 18.x when try to create EASession we get nil, but on iOS 17.x everything works.
We have app which use USB cable for connecting external accessories.
Scenario is when we have fresh instal, connecting with accessory work fine, EASession is created, streams are opened.
When we unplug USB, we close streams, remove any reference to session and accessory, remove accessory delegate.
When plug it again, creating EASession is returning nil. Only after restarting iPhone, we can create new EASession with appropriate protocol and accessory. Every next attempt without reseting iPhone is failing.
Logs from accessory is following:
00:05:51.811000 : onUSBDeviceFound(pDevice=0xffc818)) iPhone USB device already in the device list w/id=1 -> update status now[21;1H
00:05:51.830000 : setConnectionStatus(status=connected) [devId=1] state updated -> forward[21;1H
Capabilities indicate HostMode possibility => role switch is triggered
00:05:52.848000 : updateDIPODeviceConnections() iPhoneUSB w/caps=5 (=CarPlay or HostMode), deviceTag=2 in Device mode -> request role switch[21;1H
Role switch seems to be successful
00:05:54.914000 : setSwitching('stable') changed[21;1H
00:05:54.915000 : updateDIPODeviceConnections() iPhoneUSB w/caps=2, id=1, deviceTag=2 and native transport -> request app launch and call connectUSB[21;1H
00:05:54.967000 : ConnectiAP2(05ac:12a8, s/n='00008101000160921E90801E', writeFD='/dev/ffs/ep3', readFD='/dev/ffs/ep4', hostMode){3}[21;1H
Native transport should become available but does not (the following line is not present for failed case. Taken from successful case)
00:05:24.983000 : OnDBusPropChanged_NativeTransport(): deviceId=2, started=1, iAP2iOSAppIdentifier=1, sinkEndpoint=3, sourceEndpoint=4, TransactionID=1
EAP Start event not received (trace line from success try)
00:05:25.057000 : EAPSessionStart(ctx=0x74e0b800){2} called[21;1H
Is there any braking change on iOS 18 considering EASession?
Also what is strange is that it works on fresh instal/restart iPhone, but not working on second attempt?
As of iOS 18.1 being released we are having issues with our users experiencing issues with our app that relies on strobing the device torch.
We have narrowed this down to being caused on devices with adaptive true-tone flash and have submitted a radar: FB15787160.
The issue seems to be caused by ambient light levels. If run in a dark room, the torch strobes exactly as effectively as in previous iOS versions, if run in a light room, or outdoors, or near a window, the strobe will run for ~1s and then the torch will get stuck on for half a second or so (less frequently it gets stuck off) and then it will strobe again for ~1s and this behaviour repeats indefinitely.
If we go to a darker environment, and background and then foreground the app (this is required) the issue is resolved, until moving to an area with higher ambient light levels again. We have done a lot of debugging, and also discovered that turning off "Auto-Brightness" from Settings -> Accessibility -> Display & Text Size resolves the issue.
We have also viewed logs from Console.app at the time of the issue occurring and it seems to be that there are quite sporadic ambient light level readings at the time at which the issue occurs. The light readings transition from ~100 Lux to ~8000 Lux at the point that the issue starts occurring (seemingly caused by the rear sensor being affected by the torch). With "Auto-Brightness" turned off, it seems these readings stay at lower levels.
This is rendering the primary use case of our app essentially useless, would be great to get to the bottom of it! We can't even really detect it in-app as I believe using SensorKit is restricted to research applications and requires a review process with Apple before accessing?
Edit: It's worth noting this is also affecting other apps with strobe functionality in the exact same way
I have a 4-input, 4-output hardware device and an 8-input, 8-output virtual device, which I combine into an aggregate device. I am using the SimplyCoreAudio library to get the channel count. The code is as follows:
aggregationDevice!.channels(scope: .input) =>> 12 aggregationDevice!.channels(scope: .output) =>> 12
When the program's MicrophoneMode is set to standard, the channel count is correct. However, when I set the MicrophoneMode to voiceIsolation, the channel count is incorrect:
aggregationDevice!.channels(scope: .input) =>> 4 aggregationDevice!.channels(scope: .output) =>> 12
Below is the code for creating the aggregate device:
func createAggregateDevice(mainDevice: AudioDevice,
secondDevice: AudioDevice?,
named name: String,
uid: String) -> AudioDevice?
{
guard let mainDeviceUID = mainDevice.uid else { return nil }
var deviceList: [[String: Any]] = [
[
kAudioSubDeviceUIDKey: mainDeviceUID,
kAudioSubDeviceDriftCompensationKey:1
]
]
// make sure same device isn't added twice
if let secondDeviceUID = secondDevice?.uid, secondDeviceUID != mainDeviceUID {
deviceList.append([
kAudioSubDeviceUIDKey: secondDeviceUID,
kAudioSubDeviceDriftCompensationKey:1,
kAudioSubDeviceInputChannelsKey:8
])
}
let desc: [String: Any] = [
kAudioAggregateDeviceNameKey: name,
kAudioAggregateDeviceUIDKey: uid,
kAudioAggregateDeviceSubDeviceListKey: deviceList,
kAudioAggregateDeviceMainSubDeviceKey: mainDeviceUID,
kAudioAggregateDeviceIsPrivateKey:false,
]
var deviceID: AudioDeviceID = 0
let error = AudioHardwareCreateAggregateDevice(desc as CFDictionary, &deviceID)
guard error == noErr else {
return nil
}
return AudioDevice.lookup(by: deviceID)
}
I hope someone can tell me the reason Thank you!
I am developing a virtual Bluetooth HID keyboard device on my Win desktop that connects to my iPad over bluetooth and advertises itself as a keyboard to control the iPad.
It works very well already on Android, but not on iOS. I can see in Packet Logger that it reads well as a HID device, reads the report map and HID information correctly, which data is all valid. It doesn't subscribe to the report's Client Characteristic Configuration, just silently quitting and the keyboard does not work.
I can post more information if needed, but my question in short is what are the requirements for iOS to accept a HID over GATT as a keyboard peripheral. I feel like I am close.
We just updated our ATS to the latest 8.3.0 version and tried to run the iAP2 Session Test via BPA100 Bluetooth Analyzer and we are experiencing this EXC_BAD_INSTRUCTION. This same test still seems to work on ATS version 6. Please advise.
Process: ATS [1782]
Path: /private/var/folders/*/ATS.app/Contents/MacOS/ATS
Identifier: com.apple.ATSMacApp
Version: 8.3.0 (1826)
Build Info: ATSMacApp-1826000000000000~2 (1A613)
Code Type: X86-64 (Native)
Parent Process: launchd [1]
User ID: 501
Date/Time: 2025-01-27 11:05:21.1334 -0800
OS Version: macOS 15.2 (24C101)
Report Version: 12
Bridge OS Version: 9.2 (22P2093)
Anonymous UUID: 098E2BB5-CB98-CA1C-CEFE-188AF6EFE8CF
Time Awake Since Boot: 9700 seconds
System Integrity Protection: enabled
Crashed Thread: 2 com.apple.ATSMacApp.FrontlineFrameworkInterface
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4
Terminating Process: exc handler [1782]
Topic:
App & System Services
SubTopic:
Hardware
Tags:
Developer Tools
External Accessory
Testing
Core Bluetooth
Hi, as other threads have already discussed, I'd like to record audio from a keyboard extension.
The keyboard has been granted both full access and microphone access. Nonetheless whenever I attempt to start a recording from my keyboard, it fails to start with the following error:
Recording failed to start: Error Domain=com.apple.coreaudio.avfaudio Code=561145187 "(null)" UserInfo={failed call=err = PerformCommand(*ioNode, kAUStartIO, NULL, 0)}
This is the code I am using:
import Foundation
import AVFoundation
protocol AudioRecordingServiceDelegate: AnyObject {
func audioRecordingDidStart()
func audioRecordingDidStop(withAudioData: Data?)
func audioRecordingPermissionDenied()
}
class AudioRecordingService {
weak var delegate: AudioRecordingServiceDelegate?
private var audioEngine: AVAudioEngine?
private var audioSession: AVAudioSession?
private var isRecording = false
private var audioData = Data()
private let targetFormat = AVAudioFormat(commonFormat: .pcmFormatInt16,
sampleRate: 16000,
channels: 1,
interleaved: false)!
private func setupAudioSession() throws {
let session = AVAudioSession.sharedInstance()
try session.setCategory(.playAndRecord, mode: .spokenAudio,
options: [.mixWithOthers, .allowBluetooth, .defaultToSpeaker])
try session.setPreferredIOBufferDuration(0.005)
try session.setActive(true, options: .notifyOthersOnDeactivation)
audioSession = session
}
func checkMicrophonePermission(completion: @escaping (Bool) -> Void) {
switch AVAudioApplication.shared.recordPermission {
case .granted:
completion(true)
case .denied:
delegate?.audioRecordingPermissionDenied()
completion(false)
case .undetermined:
AVAudioApplication.requestRecordPermission { [weak self] granted in
if !granted {
self?.delegate?.audioRecordingPermissionDenied()
}
completion(granted)
}
@unknown default:
delegate?.audioRecordingPermissionDenied()
completion(false)
}
}
func toggleRecording() {
if isRecording {
stopRecording()
} else {
checkMicrophonePermission { [weak self] granted in
if granted {
self?.startRecording()
}
}
}
}
private func startRecording() {
guard !isRecording else { return }
do {
try setupAudioSession()
audioEngine = AVAudioEngine()
guard let engine = audioEngine else { return }
let inputNode = engine.inputNode
let inputFormat = inputNode.inputFormat(forBus: 0)
audioData.removeAll()
guard let converter = AVAudioConverter(from: inputFormat, to: targetFormat) else {
print("Failed to create audio converter")
return
}
inputNode.installTap(onBus: 0, bufferSize: 1024, format: inputFormat) { [weak self] buffer, _ in
guard let self = self else { return }
let frameCount = AVAudioFrameCount(Double(buffer.frameLength) * 16000.0 / buffer.format.sampleRate)
guard let outputBuffer = AVAudioPCMBuffer(pcmFormat: self.targetFormat,
frameCapacity: frameCount) else { return }
outputBuffer.frameLength = frameCount
var error: NSError?
converter.convert(to: outputBuffer, error: &error) { _, outStatus in
outStatus.pointee = .haveData
return buffer
}
if error == nil, let channelData = outputBuffer.int16ChannelData {
let dataLength = Int(outputBuffer.frameLength) * 2
let data = Data(bytes: channelData.pointee, count: dataLength)
self.audioData.append(data)
}
}
engine.prepare()
try engine.start()
isRecording = true
delegate?.audioRecordingDidStart()
} catch {
print("Recording failed to start: \(error)")
stopRecording()
}
}
private func stopRecording() {
audioEngine?.inputNode.removeTap(onBus: 0)
audioEngine?.stop()
isRecording = false
let finalData = audioData
audioData.removeAll()
delegate?.audioRecordingDidStop(withAudioData: finalData)
try? audioSession?.setActive(false, options: .notifyOthersOnDeactivation)
}
deinit {
if isRecording {
stopRecording()
}
}
}
Granting the deprecated "Inter-App Audio" capability did not solve the problem either.
Is recording audio from a keyboard extension even possible in general? If so, how do I fix it?
Related threads:
https://developer.apple.com/forums/thread/108055
https://developer.apple.com/forums/thread/742601
I have a command line utility I wrote that has been working great up until Sequoia that reads the macro keys from a Logitech G600 gaming mouse and turns it in to custom commands. it was using the following code, checking if usage was 0x80:
IOHIDManagerRegisterInputValueCallback(
g600HIDManager,
{ _, returnResult, callbackSender, valueRef in
let elem = IOHIDValueGetElement(valueRef)
let usage = IOHIDElementGetUsage(elem)
let pressed = IOHIDValueGetIntegerValue(valueRef)
Now i'm having issues with opening the HID manager:
IOHIDManagerOpen(g600HIDManager, IOOptionBits.zero)
After changing the system security from permissive to restrictive, It's giving the error code 0xE00002E2, or no permission. I can't easily add the sandbox entitlements as this is just a simple CLI application, not a bundled app, and even after setting back to csrutil disable, i'm still getting this error.
So now i'm trying to turn it in to a bundled app and use CoreHID instead. Unfortunately I'm not getting any notifications that aren't the mouse itself. From the above code that was working before, i was looking for usage values of 0x80. I'm guessing that directly corresponds to the usage 0x80 in the HID descriptor. I am receiving notifications via
await deviceClient!.monitorNotifications(reportIDsToMonitor: [] , elementsToMonitor: [] )
which should pick up everything for the device. I know the usage i'm looking for is referenced in the device client because it's in the deviceClient.elements collection.
So is there something in CoreHID that specifically blocks Vendor specified Usage pages from being picked up by notifications?
I've also tried just requesting the elements using
let elemToMon = await deviceClient?.elements.filter({ ele in
return ele.usage.page == 0xFF80 && ele.usage.usage == 0x80
})
let request = HIDDeviceClient.RequestElementUpdate(elements: elemToMon!)
let results = await deviceClient!.updateElements([request])
but that call errors (still trying to figure out exactly how it errors).
Any help would be appreciated, either in figuring out why i'm not getting the HID reports in question using CoreHID, or even what has changed that is causing me to not be able to use IOKit.hid anymore.
Thanks in advance!
For reference, here's the decoded HID descriptor:
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x09, 0x06, // Usage (Keyboard)
0xA1, 0x01, // Collection (Application)
0x85, 0x01, // Report ID (1)
0x05, 0x07, // Usage Page (Kbrd/Keypad)
0x19, 0xE0, // Usage Minimum (0xE0)
0x29, 0xE7, // Usage Maximum (0xE7)
0x15, 0x00, // Logical Minimum (0)
0x25, 0x01, // Logical Maximum (1)
0x75, 0x01, // Report Size (1)
0x95, 0x08, // Report Count (8)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x75, 0x08, // Report Size (8)
0x95, 0x05, // Report Count (5)
0x15, 0x00, // Logical Minimum (0)
0x26, 0xA4, 0x00, // Logical Maximum (164)
0x19, 0x00, // Usage Minimum (0x00)
0x2A, 0xA4, 0x00, // Usage Maximum (0xA4)
0x81, 0x00, // Input (Data,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0xC0, // End Collection
0x06, 0x80, 0xFF, // Usage Page (Vendor Defined 0xFF80)
0x09, 0x80, // Usage (0x80)
0xA1, 0x01, // Collection (Application)
0x85, 0x80, // Report ID (-128)
0x09, 0x80, // Usage (0x80)
0x75, 0x08, // Report Size (8)
0x95, 0x05, // Report Count (5)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x85, 0xF6, // Report ID (-10)
0x09, 0xF6, // Usage (0xF6)
0x75, 0x08, // Report Size (8)
0x95, 0x07, // Report Count (7)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x85, 0xF0, // Report ID (-16)
0x09, 0xF0, // Usage (0xF0)
0x95, 0x03, // Report Count (3)
0xB1, 0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x85, 0xF1, // Report ID (-15)
0x09, 0xF1, // Usage (0xF1)
0x95, 0x07, // Report Count (7)
0xB1, 0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x85, 0xF2, // Report ID (-14)
0x09, 0xF2, // Usage (0xF2)
0x95, 0x04, // Report Count (4)
0xB1, 0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x85, 0xF3, // Report ID (-13)
0x09, 0xF3, // Usage (0xF3)
0x95, 0x99, // Report Count (-103)
0xB1, 0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x85, 0xF4, // Report ID (-12)
0x09, 0xF4, // Usage (0xF4)
0x95, 0x99, // Report Count (-103)
0xB1, 0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x85, 0xF5, // Report ID (-11)
0x09, 0xF5, // Usage (0xF5)
0x95, 0x99, // Report Count (-103)
0xB1, 0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x85, 0xF6, // Report ID (-10)
0x09, 0xF6, // Usage (0xF6)
0x95, 0x07, // Report Count (7)
0xB1, 0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x85, 0xF7, // Report ID (-9)
0x09, 0xF7, // Usage (0xF7)
0x75, 0x08, // Report Size (8)
0x95, 0x1F, // Report Count (31)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0xC0, // End Collection
Our company is developing an MFi headset with a button that we would like to use for initiating PTT.
We can detect the button press and initiate PTT successfully, even when the app is not in the foreground, using the ExternalAccessory framework.
But I wonder if this is a coincidence, or a scenario that should reliably work with Push to Talk?