This is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and join us in fostering a supportive community.

All subtopics
Posts under Community topic

Post

Replies

Boosts

Views

Activity

There was an error processing your request. Please try again later
Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later." I have contacted Apple via Email and Phone but no one cares about my problem. Has anyone had the same situation as me, I am really worried.
6
2
1.1k
Sep ’25
I've been fooling around with this and I lose "stuff"
I have an idea for an app for awhile (5+ years) and it took awhile (a year or more to figure out how to develop on - I know C/C++/FORTRAN, started in the punch card era). I ended up using the MacBook I had, some books and chatGPT and plunged into development. BTW this was all happening while I'm retired, included moving to FL from MD. There are times where development stops for months at a time, I've started and stopped at least four or five times on different portions of the project. I've realized that I can actually skip the user interface until the end if ever. At the beginning of code development, I did little more that "Hello world" programs to get my feet wet. Golf, pickleball, doctor appointments, etc. interrupts development. When I get back to it, my code has "disappeared", I open Xcode, open the project and I don't see any of my code - where did it go? I did find the code using the Finder in Directory/projname/projname/ContentView.swift (I'm not sure why projname is duplicated, no doubt my ignorance!) - so the code is still present, somewhere!
6
0
114
May ’25
Help needed identifying commands for remote access
Hey everyone, I’m new to here and have very basic Knowledge so was hoping one of you geniuses could help me. I have had my devices hacked into remotely and monitored remotely for a number of weeks now. I have done all the security measures including erasing, new phone, sim, Vpns etc and still have the issue of my phone network being accessed. I believe code has been added to my phone or apps but I just don’t know what it looks like. I was hoping someone could take a look at some code for me and help me work it out as it has been driving me nuts. im not sure if I can post this on here so apologies if I offend anyone by doing so but I would be ever so grateful of some help. Thank you. Paul
6
0
266
Aug ’25
Clearing an app’s memory, data etc.
My app works perfectly the first time it is used but when returning to the start after playing the game and playing another it does some random things. I figure it is because the app still retains the previous game in it’s memory allocation? My question is, what is the best way programmatically to have an app start fresh and not have to quit it and open it again?
6
0
200
May ’25
Welcome to Apple Developer Community Spaces!
Hello from your Developer Forums Product Team - The Apple Developer Forums have been redesigned and up-leveled for WWDC24, offering a revamped way to connect with Apple experts, engineers, and other developers to find answers, get advice, and continue the conversations WWDC inspires. We believe the very best of what we do is in enabling developers’ success and in fostering an active, open, collaborative, helpful support and community network. We've created this community space to give developers a place and space to connect beyond code level questions - and view the developer forums as a way for developers around the world to connect with Apple and each other. Stay tuned! Wish there was a feature or improvement on Developer Forums? We welcome feedback and feature requests.
5
12
1.5k
Mar ’25
Finding out what code is creating some hidden files
I'm getting reports that my application is creating hidden files with names starting with .f and having 9 or 10 numbers after that. For example: .f678501541 .f1858565508 AFAIK I don't create any files with names like that! So how to determine a) if I am creating those files and b) exactly where in my code this is happening? Unless of course someone knows what creates files like this... Thanks, David
5
0
550
Dec ’25
Unable to check for updates
Hey there, I recently updated my iPhone to the iOS 26 developers beta version, and I’m encountering an issue on the Software Update page. It says “Unable to check for updates,” and I’m unable to revert to iOS 18. Is this a temporary problem? Will I be able to update my iPhone in the future without needing to reset it? Thanks
5
1
340
Jun ’25
Why are system reserved files consuming half of my storage?
I am constantly running out of storage on my iPhone 16 Pro. I keep having to move my photos and videos to my laptop and delete them from my phone, and I’m constantly needing to offload apps and manually clear caches in some apps to free up storage. I finally got sick of having this cycle every two weeks so looked into it more closely. I’m finding that iOS consumes 32 GB, and then another system reserve category is consuming an additional 23 GB. Meaning the system reserved files are consuming half of the storage on this phone and effectively making it a 64 GB model. I understand the system will need to consume some capacity for itself and that iOS is getting larger, but nearly 50% of the capacity of the phone is insane. Looking closer into the categories, I’m seeing that iOS has taken it upon itself to also permanently provision 10% of the storage capacity for reserve update space. Already another instance of “why am I having to lose so much of my functional capacity to an occasional process?” but I can understand the utility of this — if I didn’t still have to offload basically all my apps every single time I run a software update, because I’m still some not-insignificant amount short. I seem to recall it being between 6-20 GB across the different updates I’ve had to do since iOS 26 rolled around. I’d also like to be clear that preprovisioning the storage space for updates isn’t a bad idea, just give us an off switch if we’d rather be able to take a few hundred more photos, have another few apps, etc. than have the space sit mostly unused. The biggest culprit is this “system data” category which is somehow consuming as much space as the entire operating system and its extensions. There’s no clear way to request iOS to clear this down if some of it is temporary data, which we should have a button for even if Apple thinks it should “just work.” Windows usually trims down on its temp files, but on the occasion you go look and see 67 GB of temporary files, being able to manually run the disk cleanup tool is very helpful. I’m hesitant to try any third party app because I shouldn’t need to, and knowing Apple, it wouldn’t have access to anything it would actually have to touch anyway. Which is neither here nor there, but give us a button to clear cache or maybe run the cleanup when the phone reboots? I am running the developer beta right now so maybe that’s part of it. However I’m not sure… I had switched to mainline release for a while when it released, and it didn’t seem any different with storage consumption and battery drain. I jumped back to beta to see some of the new features and am waiting for another mainline release to switch back to as the recent betas have been much more unstable/buggy than the entire prerelease beta period. Just wondering if anyone has any kind of input on this storage issue in particular as it’s not really been talked about as much as the battery drain issue from what I can see.
5
0
335
Oct ’25
Backup when wanting to connect to MacBook
Hi all, I’m trying to add a file to a game on my iPhone via my MacBook. Now we have no iTunes connecting with the cable brings up the same menus however I’m being told I have to reset my iPhone back to factory settings to do this (see attached). I’m on IOS26 beta 6. A couple of questions I’ve backed up via iCloud, if I reset would I be able to reset it right back to my current set up with the beta, would I lose anything? Is there another way to connect to my MacBook to enable access to the games and files that would allow me to do a minor change without having to reset?
5
0
309
Aug ’25
tvOS 18.3 Beta Bug
Hello :-) I‘m not entirely sure, if I‘m on the correct Place here. But I would like to report a Bug with tvOS 18.3 (latest beta) to the Apple Engineers! When maximizing an app, a clear color jump occurs. The home screen is more colorful than the open app! You can easily force this: open an app, e.g. the App Store back to the home screen open the app again now you can see a color jump of the GUI!!! The color becomes paler when the app is open. On the home screen it is more colorful again! The problem occurs with every app! So it is a global tvOS Bug! I can also send an example video if that's helpful! Best regards, Christian :-)
5
0
401
Jun ’25
Are Xcode warnings like this safe to submit (won’t disqualify)?
I’m building a Swift Playgrounds app (.swiftpm) in Xcode 26.2 and I consistently see this warning, even on brand-new Swift Playgrounds apps created from the default template: “Skipping duplicate build file in Compile Sources build phase: /Users/.../.swiftpm/Media.xcassets” Everything builds and runs normally and all images/assets appear correctly, so it seems like it’s just an annoying warning. I’ve checked for duplicates and don’t see the asset catalog listed twice, but the warning still appears whenever I add an asset catalog to any playground project in Xcode. Is this warning safe to ignore for submission, and it won’t affect Swift Student Challenge eligibility?
5
0
210
2d