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iOS 18.4 Upgrade Causes Installed Apps to Revert to Older Versions
We have observed an issue where upgrading an iPhone to iOS 18.4 causes installed apps to revert to significantly older versions. For example, if the App Store version is 1.0.284 and the user had 1.0.283 installed before the upgrade, after updating to iOS 18.4, the app version reverts to 1.0.208—which is nearly a year old. We suspect this may be related to iCloud backup restoration. Has Apple encountered similar cases, and is there a known resolution for this issue?
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Apr ’25
Severe Keyboard Lag in Roblox on iOS 18.4 (Resolves When Low Power Mode is On)
Hi, I’m experiencing a serious keyboard lag issue on my iPhone 15 Pro Max running iOS 18.4. When playing games in Roblox, if I try to type in the in-game chat using the default iOS keyboard, the typing becomes extremely laggy and drops a lot of frames. However, if I turn on Low Power Mode, the issue disappears completely, and typing becomes smooth again. This suggests that the problem may be related to background optimization or system performance handling in iOS 18.4. Open Roblox and start any game with chat input and Try typing in the chat box using the iOS keyboard than Observe serious lag and frame drops and Enable Low Power Mode.The lag disappears instantly. • iPhone 15 Pro Max • iOS version: 18.4 • Keyboard: Default iOS keyboard • Issue only occurs when Low Power Mode is OFF Please investigate this behavior. It’s very disruptive during gameplay and seems linked to performance scaling or system optimization. Thanks! My English is not very good and these are the ones I edited using Google Translate.
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May ’25
System Data full after clearing safari, messages, offloading apps/reinstalling apps
I‘m getting tired of having to reinstall apps because of the amount of datas. I deleted alot of photos. Deleted apps. The thing that gets my storage full is the System data. I searched up for tutorials, it was full with clearing safari history or deleting old messages, offloading apps. I did them all, none of them decreased my system data and its at 12GB while my phone‘s GB is only up to 64GB. I use IOS 16 Iphone 11. Can someone help?
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Apr ’25
Unable to select the desired build in App Store Connect
Unable to select the desired build in App Store Connect; clicking on the build has no effect. Steps to reproduce: 1.I select my app 2.I choose which build to add 3.I try to select the build Expected result: I should be able to select the build Actual result: Nothing happens Browsers Tested: Google Chrome (both PC and mobile), safari mobile Supporting Video: https://www.loom.com/share/cd9c831920fb43518ef461c9a697f09f?sid=9ce60f81-0a7c-44f4-b88a-74dcc9820e14, https://drive.google.com/file/d/1PJEixy8IpFTEEDLjBMQjV-b9U8zUM2S0/view?usp=sharing Screenshots: https://gyazo.com/e390a5ddaa142ac9e5cbb2a6757abee8, https://gyazo.com/08ac242fbfd61d375766da04f7eb209c
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May ’25
Request for Enhanced Security Options for iPhone Passwords App (iCloud Keychain)
Right now, Apple’s iCloud Keychain (where saved passwords are stored) relies on the same authentication methods as your iPhone in general: Face ID or device passcode. This means: • If Face ID fails, it falls back to the device passcode. • Anyone with your passcode can unlock not only your phone but also your saved passwords by allowing the phone to go into the “enter iPhone password to view passwords” on the password app. Why this matters if someone knows or coerces your device passcode, they could potentially: • Bypass Face ID • Access sensitive password data • Compromise multiple accounts and could access all passwords I have saved on the password app. So, Let’s say my girlfriend knows my phone passcode, she pretty much then has access to all other password and backup codes I have saved on the password app. For this security vulnerability I believe it would be beneficial to introduce more advanced security options for accessing the Password section on iPhone. Specifically, 1. The ability to require Face ID only, without fallback to device passcode. 2. An option to set a dedicated password just for accessing the Passwords section (separate from the phone passcode). 3. Additional optional layers of protection, such as two-factor authentication or a biometric lock, that would prevent access even if someone knows the device passcode. These features would provide an extra level of security for users who are concerned about unauthorized access if someone gains access to their phone passcode.
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May ’25
Plugin/Module deployment support in App Store
Our app provides configuration and maintenance features for Siemens electrical devices. The app supports multiple devices and the devices have their own specific features, which also need to be supported by our App. The devices can be released to the market only when our app supports those features. Our app release timeline is once in every 4 months. We face a challenge when some of these devices are not able to deliver their features by our release time. So, we would like to make these devices plugins, which can be independently released, without releasing the App every time. The app would, of course, be released once in every 4 months, depending on the common features. I'm not able to find how to release only the plugins within the app, without releasing the entire app. Some one has suggested app extensions, but that does not fit our solution as in some cases, we need continuous polling of data from one or mode devices for minutes or hours, as the app can be used by the user to monitor some of the device values.
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Mar ’25
Porting Games Over to Apple Arcade
Hi all, I'm working for a publisher, and we're looking to bring some of our PC/console titles over to Apple Arcade - how viable is this? Is Unity or Unreal Engine easier to port from? Does anyone have any contacts with porting studios who have done this before? Thanks
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Apr ’25
System update issue
I upgraded my macOS to 13.7.5 and since then I cannot open Adobe InDesing on my iMac. I contacted Adobe Support to assist with the issue and they couldn't find any solution from their side. Probably the update is not compatible? Is there a way I can solve this issue? Or remove the beta version from my system?
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Mar ’25
Question about Apple partnerships
I see games like Resident Evil and others have a partnership with Apple to help bring it to the MacOS and iOS platform and I was wondering if anyone knows how a company gets these partnerships, is it Apple who reaches out or do they have to reach out?
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Mar ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
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Jun ’25
Pilot Comms/headsets
Based a quick research, comfort and fit, noise cancellation issues and durability seems to be the most consistent issues with pilot headsets. I wouldn’t say there is a problem here, because you can easily throw out the faulty headset and spend another $1000 on a new one. However, what if apple can profit by introducing their version of pilot headsets? Besides, most airlines use Apple iPads for Navigation, crew scheduling etc. Make it a one stop shop. Apple already has the framework for music headsets, why not use it as a base for pilot headsets? Disrupt an already stagnant market and give pilots a great alternative. Tap into the interests of a new generation of pilots again most which already uses Apple products. Come up with a new fresh look of ‘pilot comms.’ A good idea is to pitch to the GA (general aviation) industry maybe include Apple headsets with the purchase of a new aircraft.
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Jun ’25
Alternate App Icon Change Does Not Reflect in Notification Center on iOS 18.1+
When changing the app's alternate icon using UIApplication.setAlternateIconName(_:completionHandler:), the icon is updated correctly on the Home Screen and App Switcher. However, in Notification Center, the old app icon is still shown for notifications, even after the change has completed. Rebooting or change the device's language causes the correct icon to appear. This issue only occurs on iOS 18.1 and later. In iOS 18.0 and earlier, Notification Center correctly reflects the updated icon. Could you provide insights into how iOS caches notification icons and how we can force a refresh for all users?
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Apr ’25