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who can help me?
Why is it so hard to register a developer account in China? As an iOS developer for 12 years, why is it so hard for me to register a developer account in China? Can Apple improve your service? If there is something wrong with me, I'm willing to accept the penalty of not being able to register. But I submitted all the information you need and then you tell me I can't register. I also just bought a new Macbook Air 2 months ago and I'm willing to contribute my income to you guys. But how are you treating me? Who can help me? Translated with DeepL.com (free version)
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125
Mar ’25
TLine::EnumerateCaretOffsets Error
Hello all. I am currently working on a bug that has recently grown due to the beta release of iOS 18.4. I am unable to reproduce the crash at the moment; however, given that the bug is mostly exclusive to 18.4, I was wondering if this is a known issue or one specific to my app? App crashes on the main thread with EXC_BREAKPOINT. Below is the truncated stack trace before the crash: 0x000000018fff6044 (CoreText + 0x00069044) TLine::EnumerateCaretOffsets(std::__1::function<void (double, long, bool, bool*)>) const 0x000000018fff5938 (CoreText + 0x00068938) TLine::EnumerateCaretOffsets(std::__1::function<void (double, long, bool, bool*)>) const 0x000000018fff478c (CoreText + 0x0006778c) TLine::CharIndexToOffsets(long) const 0x000000018fff4564 (CoreText + 0x00067564) CTLineGetOffsetForStringIndex ... [internal code] Aside: I wonder if this has anything to do with some visibly hidden unicode characters.
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145
Mar ’25
Value column missing for Info.plist
Here's what my Info.plist looks like: The problem here is that there is no value column. No where for me to edit the values. It's driving me insane. I can edit in a vanilla text editor, but it's annoying to use the auto complete feature here and then open a text editor to change the value. Anyone know why this could be happening? Am I just missing a setting toggle somewhere?
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Mar ’25
XCode Cloud Infrastructure Location
I am trying to find answers to the following questions about the XCode Cloud infrastructure for compliance purposes, but could not find it in the documentation. Where is the Xcode Cloud infrastructure hosted? Is there any way to specify that your builds happen in the US only? Does Xcode Cloud infra have any SLA on uptime? Does XCode Cloud meet any kind security compliance standards?
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133
Mar ’25
Xcode cloud: xcode build archive error
Hello! I'm trying to build my flutter app through xcode cloud, but im getting following error: Command exited with non-zero exit-code: 65 Run command: 'xcodebuild archive -workspace /Volumes/workspace/repository/ios/Runner.xcworkspace -scheme Runner -destination generic/platform=iOS -archivePath /Volumes/workspace/build.xcarchive -derivedDataPath /Volumes/workspace/DerivedData -resultBundleVersion 3 -resultBundlePath /Volumes/workspace/resultbundle.xcresult -resultStreamPath /Volumes/workspace/tmp/resultBundleStream97053cd8-9db9-41c6-9dc8-a9fc142bacb6.json -IDEPostProgressNotifications=YES CODE_SIGN_IDENTITY=- AD_HOC_CODE_SIGNING_ALLOWED=YES CODE_SIGN_STYLE=Automatic DEVELOPMENT_TEAM={development_team_here} COMPILER_INDEX_STORE_ENABLE=NO -hideShellScriptEnvironment' When i build locally, it works fine, tried both debug/release modes, but in the cloud archive fails. Also have following message in xcode cloud: `'Flutter/Flutter.h' file not found GeneratedPluginRegistrant.h:10` failed to emit precompiled header '/Volumes/workspace/DerivedData/Build/Intermediates.noindex/ArchiveIntermediates/Runner/PrecompiledHeaders/Runner-Bridging-Header-swift_2QGFV1FVTQX2Z-clang_IX5TH88559CY.pch' for bridging header '/Volumes/workspace/repository/ios/Runner/Runner-Bridging-Header.h'
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211
Mar ’25
Authentication failed because the remote party sent a TLS alert: 'HandshakeFailure'
Around March 25th, the payment function of my app suddenly failed to successfully parse payment information, while the previous functions were normal. The normal logic is that we will send payment information to this address on Apple( https://buy.itunes.apple.com/verifyReceipt )We will receive a parsed file in JSON format. But this time we did get an error, which is as follows 2025-03-26 16:46:58.0064 (HttpHelper.cs:78) Exception ex: System.Net.Http.HttpRequestException: The SSL connection could not be established, see inner exception. ---> System. Security.Authentication.AuthenticationException: Authentication failed because the remote party sent a TLS alert: 'HandshakeFailure'. We have tried many solutions and have not received any improvement. I would like to ask if you have recently upgraded something that has caused some old code to become unusable. Hope you can provide us with some solutions, thank you!
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Mar ’25
Xcode Cloud Export archive for development distribution fails every time.
Log shows: Run command: 'xcodebuild -exportArchive -archivePath /Volumes/workspace/tmp/d3c9c43f-e24e-4ad9-882d-d0179ab3149b.xcarchive -exportPath /Volumes/workspace/developmentexport -exportOptionsPlist /Volumes/workspace/ci/development-exportoptions.plist '-DVTPortalRequest.Endpoint=http://172.16.182.66:8089' -DVTProvisioningIsManaged=YES -IDEDistributionLogDirectory=/Volumes/workspace/tmp/development-export-archive-logs -DVTSkipCertificateValidityCheck=YES -DVTServicesLogLevel=3' Command exited with non-zero exit-code: 70
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914
Mar ’25
Unable to Re-Enroll in Apple Developer Program Due to Document Rejection
Hello, Two months ago, I tried to enroll in the Apple Developer Program and provided official documents such as my ID and passport. However, I was repeatedly asked to upload them again until my account was declared no longer eligible for use in the Apple Developer Program. I don’t know why my ID was rejected. I tried uploading a regular photo of the document, I tried a scan, and I tried various formats, but nothing worked. Now I want to try again and enroll, but the button is not clickable. Can you please guide me through what went wrong and how I can try again? Thank you.
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79
Mar ’25
Invalid binary for tvOS app which integrates an xcframework
We're building an SDK (let's call it MyFramework) which is distributed as an .xcframework for developers to integrate it into their own apps. Recently, we've added tvOS support by adding it as a supported destination for the SDK. Essentially, the SDK became a cross-platform framework and easy to be adopted in both iOS and tvOS apps. The .xcframework is generated fine, all builds correctly. We've tested the SDK integrated in test apps. We've also submitted an iOS archive app to the AppStore connect, just to make sure all is well with the AppStore submission. However, when I tried submitting a tvOS archive app (that integrates the same SDK) to the AppStore connect, the build was marked as invalid binary and we've got the following error message: ITMS-90562: Invalid Bundle - One of the nested bundles is built for a platform which is different from the main bundle platform. Please make sure that all bundles have correct platform specification. First, I thought that any of the modules of the framework was not correctly configured for tvOS but that was not the case. Everything compiles ok and it runs in debug as expected. It only fails when trying to submit the tvOS app that integrates the SDK. After a lot of investigating, we realised that the reason for the AppStore submission error is because we codesign the framework. We use codesign to distribute it as cryptographically signed xcframework. codesign --timestamp -v --sign "Apple Distribution: Company (xxxxxxxxxx)" "MyFramework.xcframework" As soon as we remove the above line from our CI/CD pipeline that generates the xcframework, and submit a tvOS archive app that integrates the unsigned framework, the AppStore submission error goes away and the TestFlight build can be tested. I've also tried to just strip the _CodeSignature folder from the .xcframework package but it still fails. So the only solution currently is to not codesign the xcframework to be able to upload tvOS archive apps that integrate the SDK to the AppStore connect. However, we're still puzzled as to why only the tvOS archive app gets the invalid binary error when it integrates a signed SDK. I feel like the error message is quite misleading if we have to stop signing the SDK xcframework for it to be accepted during the AppStore submission. Anyone has any idea? Or has anyone encountered a similar issue? Thanks!
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200
Mar ’25
I uploaded the app to TestFlight, but the new version doesn’t appear in the TestFlight app.
Hello, I uploaded a new build to TestFlight, and it has been about an hour since the processing was completed. However, the update is still not showing up in the TestFlight app. From my experience, the update usually appears within 10 to 30 minutes, but this time it is taking unusually long. I’m wondering if anyone else has experienced a similar issue and found a solution. Any advice or guidance would be greatly appreciated. Thank you!
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Mar ’25
Silent Push notifications - frequency permitted
Dear Apple support team, I have some questions for you about this topic: I'm designing an app that need to send a notification like a classic clock alarm timer to the user, let's say each and every 25 minutes of cellphone usage, ofc only if the device is being used. The thing is that when my app is put to background, then Apple will shut it down after 30-60secs. I was thinking to send a silent push notification to my app just so I can wake it up for an instant just so it can shoot a local notification, and then keep in the background totally inactive. That means I'll have to send to my app around 3 silent push notifications x hour. Do you think it is a problem for you? or it's ok to do that? Let me know your experience on this matters, Thanks a lot for your time, A.
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Mar ’25
Are watchdog timeout terminations a crash or not?
If an iOS app gets terminated by watchdog due to, for example, hanging the main thread, is that considered to be a crash or something different. I'm asking because, according to google and AI, Crashlytics can detect and report these,but in my experience it does not. If I deliberately cause a watchdog termination by for example sleeping on the main thread for a long time then these never appear in Crashlytics. I know Apple folks here don't comment on non Apple software, so I'm not asking about Crashlytics, just wondering and interested about watchdog timeout terminations and how they differ from a "regular" crash.
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150
Mar ’25
unable to enroll in Apple Developer Program
I'm trying to enroll in the Apple Developer Program, but I’m getting an error: "There may be an issue with your account that needs to be resolved before you can continue. Please contact support." How can I complete my enrollment? When I try to contact support via Email, it necessary to select an organization. However, I have already joined two different organizations, but they are not mine. Without selecting an organization, I can't proceed. Does anyone know a solution for this? Thank you!
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103
Mar ’25
Can I have 2 different accounts for my DBA names under a LLC under a single developer account
Hey! I just wanted to inquire is it possible to have 2 separate accounts for my DBA names under one llc's developer account. For example if my 2 DBA names are Henry Foods and Henry Clothes and my LLC name is Parent Henry LLC , can I have 2 separate app store profiles for Henry Foods and Henry Clothes under the developer account of parent Henry ? (Those are just examples names)
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59
Mar ’25
Active Compilation Conditions in Packages
The flags like #if DEBUG ... endif are dependent on the Active Compilation Conditions. So if they say DEBUG the enclosed code block will be executed, otherwise not. Now I have the phenomenon that a #DEBUG block in a Package does not evaluate these conditions. It rather depends on the name of the configuration used to build. So if I build my app with Active Compilation Condition set to DEBUG, but the configuration name is something like App-Release, the DEBUG block in my Package is not added/executed. The ones which are directly in the project are added. Vice versa if the Compilation Condition say RELEASE but the configuration is called App-Debug the blocks in the Package are added to the compilation, but the ones in the project itself are not It suffices that the config name contains the word Debug for this to happen. E.g. the configuration App-Release-Debug (I know that this would be stupid, but it is for demonstrating purposes) will cause the Packages to include the DEBUG blocks. This happens no matter what you set in the Build Settings of the project and/or target. The Packages are added via GitHub/GitLab Source Control with SPM. Any ideas why this behaves like it does? It doesn't seem like it should...
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Mar ’25